Digital Wanderer

We live as long as we fly

Master’s Thesis

Here are the diagrams I drew yesterday for my master’s thesis. The gist, for enthusiasts: the game calculates physics discretely, and object trajectories depend on the discretization step, as shown in the image. To avoid randomness in the trajectories, this step must be fixed.
Two diagrams illustrate the interaction dynamics between a large (V0) and a small (V1) red circle. The upper diagram shows the path of V0, the velocity vector V1, and the parameter L1; in the lower diagram, V1 also has an additional velocity vector V2 at an angle, while the parameter is labeled L2.